2/18/2023 0 Comments Cars 2 the video game mods![]() To install it, follow the instructions inside the "instructions.txt" file.Ī patch for fixing brake lights bug came out September 16, 2018. (If you don't have Steam folder - just skip it and go to your game folder. To install it, replace the DataPC folder in C:/Program Files (x86)/Steam/steamapps/common/Cars Mater-National (back it up somewhere first) with the one you get with the download. READ "YOU MUST READ THIS" TXT FILE! THERE'S ALL OTHER INFORMATION! The final version of 1.9.2.2 was released on September 13th, 2017 and there was a lot of new content! Such as the unused mode Time Trial restored, around 30 new paint jobs, around 16 new songs, more texture improvements, more road races such as Interstate 40 and 6 new relay races! Plus some more minor bugs fixes. ![]() Sometime later that year Version 1.9.2.3 got a port to the Xbox 360. In February 2020, Development for Version 1.9.2.4 of Cars: Superdrive Edition has started. Because of this, the project earned more popularity, and people started to work on this project again! He "revived" this project, constantly programming and working on this project. Such as Schwartz27, CatQuangAnh and CAHoltz, but almost all of these modders either stopped modding, or quit the project, in 2015.Īfter almost every modder left the project, it was found by one very talented person, named Vladimir29. Infinikip came along as Teancum's drive was diminishing and took over as project lead, bringing the mod to a stable public release. But ultimately he found it difficult to maintain life on the Wiki and still enjoy modding the game. "Cars: Hi-Octane Edition" was born out of the idea of sitting side by side with his kids and playing modded games. The mod started life when Teancum wanted to create mods for his kids. If you want to request paint jobs to add to the mod, go to the paint job request page, and if you want to talk about other topics, you should visit in our forum. We'll add the bug to the list from that point. To report a bug, visit our bug reporting page and post in the comments. If you find any bugs, don't hesitate to tell us - we'll try our best fix it and release a patch if necessary. ![]() Though the primary focus of the mod at this point in time is the Arcade Race mode, we hope to eventually edit the mini-games and story mode. Characters and tracks from all three games are featured, including ones that weren't playable in their respective games. The general goal for the project is to combine multiple elements from Cars, Cars: Mater-National Championship and Cars: Race-O-Rama into one product. It is continually being updated, which will hopefully continue until it has reached the best quality possible. With 4 seasons of weather, day-and-night transitions, ice, snow, mist, wind, rain and more affecting grip corner-by-corner on groundbreaking “living” tracks, these 60 tracks in Project CARS 2 express the authenticity and beauty of motorsport that is at the heart of the Project CARS franchise.Cars: Superdrive Edition is a community-made modification (mod) for the PC version of Cars: Mater-National Championship. Whether it’s running your classic Group C at period-specific Hockenheim, or one of the over-a-dozen modern GT3s at the Circuit de la Sarthe, gunning your IMSA GTO around the Mazda Raceway Laguna Seca or taking your Ind圜ar through Turn 1 at the Indianapolis Speedway, sliding your Honda Civic Coupé GRC rallycross through the mud at Lydden Hill or simply taking one of the world’s Holy Trinity of hypercars to the scanned Nordschleife for a dawn run through the mist, Project CARS 2 has your passion covered. These 60 tracks have been carefully chosen to reflect the 5 motorsport disciplines and 29 series that come with Project CARS 2. Adding 20 fully scanned tracks to what is now the largest track roster on console, Project CARS 2 comes with 60 faithfully created venues from around the world with over 140 individual layouts, providing you with a wide and eclectic variety of locations on which to race your 180-plus cars. ![]()
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